Monthly Update #1 – January 2025


This year, I decided to start doing monthly updates. After working full time only on Fallacy Quiz for a year, I’m now finally free to spend time on new stuff!

Let me tell you what my plan is for 2025.

It felt good to push through and finally release a project, but I don’t want to go back to working only on one game for another year. What I want for 2025 is, of course, to work on games, but also to create content, videos, to work on tools, on open source projects etc. And those monthly updates are going to be a good way to stay on track.

I want to make multiple videos and release something for you to download each month. It sounds a bit ambtious, but I’m sure I’m capable of it, I just need to lock in. announcing it here, is a way to push me to make it happen.

In those updates, I’ll tell you what happened during the month and I’ll tell you what’s planned for the next one.

This month I spent most of my time on making a major update to Fallacy Quiz. My goal initially was to release on itch, so I needed to make achievements native to the game, not dependent to steam. But it ended up being way more than just this, I added features and fixed a lot of stuff. You can read my previous post to know more about that. And I made it! The game is now available on itchio!

I was then, finally, able to start working on a new game. You need to understand that I stopped myself from starting a new project since August of last year. I think it’s a curse for indie devs, we can’t help ourselves, we love starting new stuff. I was able to no do that for once, and finish Fallacy Quiz, but I was boiling, I couldn’t wait any more!

My new game is an idea I’ve been thinking about for quite a while and I’ll tell you more as soon as I have more to show. Right now, after only a week, it’s a bit primitive. I want to be able to offer it, or parts of it, in some way to my patreon supporters starting next month. So I’m going to try and release something for you to download before the end of the month. I’m setting up a deadline for myself, it turned out to be helpful for me while working on Fallacy Quiz.

I’m not going to make a lot of comments on Fallacy Quiz’s results. It’s not a game like any other, I’m not done marketing it, and it’s timeless. So I don’t think it’s interesting to comment now on its results. Maybe one day I’ll make a retrospective. But it did not pay for itself, it’s far from that at the moment.

So, thank you very much for anyone who supports me here. You are contributing into maybe making it viable one day to work on projects that are not “the current trend” and that have more to them than being marketable soulless cash grabs.

Thanks again, don’t miss next update, next month!

Ciao!